🛠️Tokenomics

Dual token economy explained..

$XVR

$XVR will serve as the in-game currency/coin used for most transactional interactions within VerseX.

'Versers' are also known as $XVR holders.

  • The issuer account will be blackholed. As a result, no further $XVR tokens can be issued.

  • Total Supply: 1 billion XVR tokens.

  • Circulating: 2.5%

  • $XVR is our in-world currency/token.

  • $XVR is issued on the XRPL.

• Spending on the NFT Marketplace via website or in-game marketplace.

• Purchase real-life goods & services in the shopping mall.

• Using in-game for events and quiz entries.

• Purchase land, property, vehicles, tickets, perks, weapons & most items in VerseX.

• Renting & Payment for working in the metaverse.

• To exchange with other players for in-game items.

• Used to distribute as rewards for completing tasks.

• Players compete with one another in duelling.

• Spending in Retail Shops in the metaverse.

• To pay VerseX for partnerships & commissions.

Token Allocation

  • Private VC Sales: 12.5%

  • Marketing: 12.5%

  • Exchange/DEX Liquidity Provision: 10%

  • Team & Development: 25%

  • Treasury: 5%

  • Rewards & Community: 35%

Tokens
Supply
Lock Period

Community (Locked)

300,000,000 $XVR

Locked for 2 years - 10% per year

Community (Active)

50,000,000 $XVR

No lock

Team & Development

250,000,000 $XVR

No Lock

Marketing & VC's

250,000,000 $XVR

Terms of contract

Liquidity

67,365,000 $XVR

No Lock

Treasury

50,000,000 $XVR

4 Years

Sustainability:

Essential section to discuss tokenomics sustainability. What mistakes have been made in previous projects (e.g. Axie) and how will VerseX avoid these mistakes for $XVR.

Axie Infinity - What went "wrong"

Utility:

  • $XVR will be a fundamental aspect of the virtual world.

  • $XVR must be accepted by all vendors in VX Mall.

  • $XVR used to buy cosmetic in-game upgrades.

  • $XVR used for minting of in-game NFTs.

  • $XVR required to be locked up in order to maintain player tier.

  • $XVR used to pay rental fees for stores and billboards?

  • $XVR volume and liquidity should dictate price; this will offer some downside protection against a secular crypto market downturn.

  • VerseX combines cryptocurrency tokenomics with real world applications; value of token is not directly tied to the cryptocurrency market.

XMEN

The $XMEN token will serve as an IOU token for the XLS-20 tier card that provides benefits to early purchasers.

$XMEN minters are also known as XMEN.

  • $XMEN is issued on the XRP Ledger.

  • $XMEN issuer account is blackholed.

  • There were 5,000 $XMEN created.

  • There are 2800 $XMEN currently minted, approximately 2,200 remaining.

  • $XMEN is an IOU designed to be swapped for a tier card.

  • XMEN tier cards provide unique perks to early users.

  • All minted XMEN will be burned.

Own a virtual store.

Own a virtual billboard for advertising.

VX Card that allows users to access special areas.

Rare 3D Avatar.

Exclusive Rewards.

Voting Power.

1 XMEN
8 XMEN
16 XMEN
20 XMEN

Use cases:

  • Silver tier cards and higher will enable the holder to create a Virtual Store in VerseX.

  • A unique 3D avatar will be provided to each user.

  • By completing secret tasks, missions, and easter eggs, users will be able to earn exclusive rewards.

  • Voting power increases with tier - Use your voting power to decide on in-game votes, other users will have 1 vote.

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