# Tokenomics

> ## $XVR
>
> $**XVR** will serve as the in-game currency/coin used for most transactional interactions within VerseX.

{% hint style="info" %}
'Versers' are also known as $XVR holders.
{% endhint %}

> * The issuer account will be blackholed. As a result, no further $XVR tokens can be issued.&#x20;
> * Total Supply: 1 billion XVR tokens.
> * Circulating: 2.5%
> * $XVR is our in-world currency/token.
> * $XVR is issued on the XRPL.&#x20;

{% tabs %}
{% tab title="XVR Utility" %}

> • Spending on the NFT Marketplace via website or in-game marketplace.
>
> • Purchase real-life goods & services in the shopping mall.&#x20;
>
> • Using in-game for events and quiz entries.&#x20;
>
> • Purchase land, property, vehicles, tickets, perks, weapons & most items in VerseX.&#x20;
>
> • Renting & Payment for working in the metaverse.&#x20;
>
> • To exchange with other players for in-game items.&#x20;
>
> • Used to distribute as rewards for completing tasks.&#x20;
>
> • Players compete with one another in duelling.&#x20;
>
> • Spending in Retail Shops in the metaverse.
>
> • To pay VerseX for partnerships & commissions.
> {% endtab %}

{% tab title="Tokenomics" %}

<figure><img src="/files/VKdM7fXXVdjFW8J6FoZE" alt=""><figcaption></figcaption></figure>

{% endtab %}
{% endtabs %}

**Token Allocation**

* Private VC Sales: 12.5%
* Marketing: 12.5%
* Exchange/DEX Liquidity Provision: 10%
* Team & Development: 25%
* Treasury: 5%
* Rewards & Community: 35%

| Tokens             | Supply           | Lock Period                        |
| ------------------ | ---------------- | ---------------------------------- |
| Community (Locked) | 300,000,000 $XVR | Locked for 2 years -  10% per year |
| Community (Active) | 50,000,000 $XVR  | No lock                            |
| Team & Development | 250,000,000 $XVR | No Lock                            |
| Marketing & VC's   | 250,000,000 $XVR | Terms of contract                  |
| Liquidity          | 67,365,000 $XVR  | No Lock                            |
| Treasury           | 50,000,000 $XVR  | 4 Years                            |

> #### **Sustainability**:
>
> Essential section to discuss tokenomics sustainability. What mistakes have been made in previous projects (e.g. Axie) and how will VerseX avoid these mistakes for $XVR.&#x20;

{% embed url="<https://medium.com/@DZASTR_eth/axie-infinity-slp-what-went-wrong-and-how-to-fix-it-d6732a407cda>" %}
Axie Infinity - What went "wrong"
{% endembed %}

> **Utility:**&#x20;
>
> * $XVR will be a fundamental aspect of the virtual world.
> * $XVR must be accepted by all vendors in VX Mall.
> * $XVR used to buy cosmetic in-game upgrades.
> * $XVR used for minting of in-game NFTs.
> * $XVR required to be locked up in order to maintain player tier.
> * $XVR used to pay rental fees for stores and billboards?
> * $XVR volume and liquidity should dictate price; this will offer some downside protection against a secular crypto market downturn.
> * VerseX combines cryptocurrency tokenomics with real world applications; value of token is not directly tied to the cryptocurrency market.

> ## XMEN&#x20;
>
> The $XMEN token will serve as an IOU token for the XLS-20 tier card that provides benefits to early purchasers.

{% hint style="info" %}
$XMEN minters are also known as XMEN.&#x20;
{% endhint %}

> * $XMEN is issued on the XRP Ledger.
> * $XMEN issuer account is blackholed.&#x20;
> * There were 5,000 $XMEN created.
> * There are 2800 $XMEN currently minted, approximately 2,200 remaining.
> * $XMEN is an IOU designed to be swapped for a tier card.
> * XMEN tier cards provide unique perks to early users.
> * All minted XMEN will be burned.

{% tabs %}
{% tab title="XMEN Utility" %}

> Own a virtual store.
>
> Own a virtual billboard for advertising.
>
> VX Card that allows users to access special areas.
>
> Rare 3D Avatar.
>
> Exclusive Rewards.
>
> Voting Power.
> {% endtab %}

{% tab title="Tokenomics" %}

<figure><img src="/files/5TvJCRQ0bq4X4JeHM7ne" alt=""><figcaption></figcaption></figure>
{% endtab %}
{% endtabs %}

<div><figure><img src="/files/HA1eo01Wnv8ErFvsHV07" alt=""><figcaption><p>1 XMEN</p></figcaption></figure> <figure><img src="/files/bZ8rIhgyFHh6DD5NSY3N" alt=""><figcaption><p>8 XMEN</p></figcaption></figure> <figure><img src="/files/zfOsvfPnZZ9PXoVLvGM8" alt=""><figcaption><p>16 XMEN</p></figcaption></figure> <figure><img src="/files/mMnhRwrZwRqCv8326wjR" alt=""><figcaption><p>20 XMEN</p></figcaption></figure></div>

> **Use cases:**
>
> * Silver tier cards and higher will enable the holder to create a Virtual Store in VerseX.
> * A unique 3D avatar will be provided to each user.
> * By completing secret tasks, missions, and easter eggs, users will be able to earn exclusive rewards.
> * Voting power increases with tier - Use your voting power to decide on in-game votes, other users will have 1 vote.


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